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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Buffers;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace System.Text;
// Copied from https://github.com/dotnet/runtime/blob/a9c5eadd951dcba73167f72cc624eb790573663a/src/libraries/Common/src/System/Text/ValueStringBuilder.cs
internal ref partial struct ValueStringBuilder
{
private char[]? _arrayToReturnToPool;
private Span<char> _chars;
private int _pos;
public ValueStringBuilder(Span<char> initialBuffer)
{
_arrayToReturnToPool = null;
_chars = initialBuffer;
_pos = 0;
}
public ValueStringBuilder(int initialCapacity)
{
_arrayToReturnToPool = ArrayPool<char>.Shared.Rent(initialCapacity);
_chars = _arrayToReturnToPool;
_pos = 0;
}
public int Length
{
get => _pos;
set
{
Debug.Assert(value >= 0);
Debug.Assert(value <= _chars.Length);
_pos = value;
}
}
public int Capacity => _chars.Length;
public void EnsureCapacity(int capacity)
{
// This is not expected to be called this with negative capacity
Debug.Assert(capacity >= 0);
// If the caller has a bug and calls this with negative capacity, make sure to call Grow to throw an exception.
if ((uint)capacity > (uint)_chars.Length)
{
Grow(capacity - _pos);
}
}
/// <summary>
/// Get a pinnable reference to the builder.
/// Does not ensure there is a null char after <see cref="Length"/>
/// This overload is pattern matched in the C# 7.3+ compiler so you can omit
/// the explicit method call, and write eg "fixed (char* c = builder)"
/// </summary>
public ref char GetPinnableReference()
{
return ref MemoryMarshal.GetReference(_chars);
}
/// <summary>
/// Get a pinnable reference to the builder.
/// </summary>
/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
public ref char GetPinnableReference(bool terminate)
{
if (terminate)
{
EnsureCapacity(Length + 1);
_chars[Length] = '\0';
}
return ref MemoryMarshal.GetReference(_chars);
}
public ref char this[int index]
{
get
{
Debug.Assert(index < _pos);
return ref _chars[index];
}
}
public override string ToString()
{
string s = _chars.Slice(0, _pos).ToString();
Dispose();
return s;
}
/// <summary>Returns the underlying storage of the builder.</summary>
public Span<char> RawChars => _chars;
/// <summary>
/// Returns a span around the contents of the builder.
/// </summary>
/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
public ReadOnlySpan<char> AsSpan(bool terminate)
{
if (terminate)
{
EnsureCapacity(Length + 1);
_chars[Length] = '\0';
}
return _chars.Slice(0, _pos);
}
public ReadOnlySpan<char> AsSpan() => _chars.Slice(0, _pos);
public ReadOnlySpan<char> AsSpan(int start) => _chars.Slice(start, _pos - start);
public ReadOnlySpan<char> AsSpan(int start, int length) => _chars.Slice(start, length);
public bool TryCopyTo(Span<char> destination, out int charsWritten)
{
if (_chars.Slice(0, _pos).TryCopyTo(destination))
{
charsWritten = _pos;
Dispose();
return true;
}
else
{
charsWritten = 0;
Dispose();
return false;
}
}
public void Insert(int index, char value, int count)
{
if (_pos > _chars.Length - count)
{
Grow(count);
}
int remaining = _pos - index;
_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
_chars.Slice(index, count).Fill(value);
_pos += count;
}
public void Insert(int index, string? s)
{
if (s == null)
{
return;
}
int count = s.Length;
if (_pos > (_chars.Length - count))
{
Grow(count);
}
int remaining = _pos - index;
_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
s.AsSpan().CopyTo(_chars.Slice(index));
_pos += count;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Append(char c)
{
int pos = _pos;
if ((uint)pos < (uint)_chars.Length)
{
_chars[pos] = c;
_pos = pos + 1;
}
else
{
GrowAndAppend(c);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Append(string? s)
{
if (s == null)
{
return;
}
int pos = _pos;
if (s.Length == 1 && (uint)pos < (uint)_chars.Length) // very common case, e.g. appending strings from NumberFormatInfo like separators, percent symbols, etc.
{
_chars[pos] = s[0];
_pos = pos + 1;
}
else
{
AppendSlow(s);
}
}
private void AppendSlow(string s)
{
int pos = _pos;
if (pos > _chars.Length - s.Length)
{
Grow(s.Length);
}
s.AsSpan().CopyTo(_chars.Slice(pos));
_pos += s.Length;
}
public void Append(char c, int count)
{
if (_pos > _chars.Length - count)
{
Grow(count);
}
Span<char> dst = _chars.Slice(_pos, count);
for (int i = 0; i < dst.Length; i++)
{
dst[i] = c;
}
_pos += count;
}
public unsafe void Append(char* value, int length)
{
int pos = _pos;
if (pos > _chars.Length - length)
{
Grow(length);
}
Span<char> dst = _chars.Slice(_pos, length);
for (int i = 0; i < dst.Length; i++)
{
dst[i] = *value++;
}
_pos += length;
}
public void Append(ReadOnlySpan<char> value)
{
int pos = _pos;
if (pos > _chars.Length - value.Length)
{
Grow(value.Length);
}
value.CopyTo(_chars.Slice(_pos));
_pos += value.Length;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Span<char> AppendSpan(int length)
{
int origPos = _pos;
if (origPos > _chars.Length - length)
{
Grow(length);
}
_pos = origPos + length;
return _chars.Slice(origPos, length);
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void GrowAndAppend(char c)
{
Grow(1);
Append(c);
}
/// <summary>
/// Resize the internal buffer either by doubling current buffer size or
/// by adding <paramref name="additionalCapacityBeyondPos"/> to
/// <see cref="_pos"/> whichever is greater.
/// </summary>
/// <param name="additionalCapacityBeyondPos">
/// Number of chars requested beyond current position.
/// </param>
[MethodImpl(MethodImplOptions.NoInlining)]
private void Grow(int additionalCapacityBeyondPos)
{
Debug.Assert(additionalCapacityBeyondPos > 0);
Debug.Assert(_pos > _chars.Length - additionalCapacityBeyondPos, "Grow called incorrectly, no resize is needed.");
// Make sure to let Rent throw an exception if the caller has a bug and the desired capacity is negative
char[] poolArray = ArrayPool<char>.Shared.Rent((int)Math.Max((uint)(_pos + additionalCapacityBeyondPos), (uint)_chars.Length * 2));
_chars.Slice(0, _pos).CopyTo(poolArray);
char[]? toReturn = _arrayToReturnToPool;
_chars = _arrayToReturnToPool = poolArray;
if (toReturn != null)
{
ArrayPool<char>.Shared.Return(toReturn);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Dispose()
{
char[]? toReturn = _arrayToReturnToPool;
this = default; // for safety, to avoid using pooled array if this instance is erroneously appended to again
if (toReturn != null)
{
ArrayPool<char>.Shared.Return(toReturn);
}
}
}
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