File: RenderTree\RenderTreeFrameType.cs
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Project: src\src\Components\Components\src\Microsoft.AspNetCore.Components.csproj (Microsoft.AspNetCore.Components)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
namespace Microsoft.AspNetCore.Components.RenderTree;
 
/// <summary>
/// Types in the Microsoft.AspNetCore.Components.RenderTree are not recommended for use outside
/// of the Blazor framework. These types will change in future release.
/// </summary>
//
// Describes the type of a <see cref="RenderTreeFrame"/>.
public enum RenderTreeFrameType : short
{
    /// <summary>
    /// Used only for uninitialized frames.
    /// </summary>
    None = 0,
 
    /// <summary>
    /// Represents a container for other frames.
    /// </summary>
    Element = 1,
 
    /// <summary>
    /// Represents text content.
    /// </summary>
    Text = 2,
 
    /// <summary>
    /// Represents a key-value pair associated with another <see cref="RenderTreeFrame"/>.
    /// </summary>
    Attribute = 3,
 
    /// <summary>
    /// Represents a child component.
    /// </summary>
    Component = 4,
 
    /// <summary>
    /// Defines the boundary around range of sibling frames that should be treated as an
    /// unsplittable group for the purposes of diffing. This is typically used when appending
    /// a tree fragment generated by external code, because the sequence numbers in that tree
    /// fragment are not comparable to sequence numbers outside it.
    /// </summary>
    Region = 5,
 
    /// <summary>
    /// Represents an instruction to capture or update a reference to the parent element.
    /// </summary>
    ElementReferenceCapture = 6,
 
    /// <summary>
    /// Represents an instruction to capture or update a reference to the parent component.
    /// </summary>
    ComponentReferenceCapture = 7,
 
    /// <summary>
    /// Represents a block of markup content.
    /// </summary>
    Markup = 8,
 
    /// <summary>
    /// Represents an instruction to use a specified render mode for the component.
    /// </summary>
    ComponentRenderMode = 9,
 
    /// <summary>
    /// Represents an application-assigned name for an event.
    /// </summary>
    NamedEvent = 10,
}