| File: RenderTree\RenderTreeEditType.cs | Web Access |
| Project: src\aspnetcore\src\Components\Components\src\Microsoft.AspNetCore.Components.csproj (Microsoft.AspNetCore.Components) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. namespace Microsoft.AspNetCore.Components.RenderTree; /// <summary> /// Types in the Microsoft.AspNetCore.Components.RenderTree are not recommended for use outside /// of the Blazor framework. These types will change in future release. /// </summary> // //Describes the type of a render tree edit operation. public enum RenderTreeEditType : int { /// <summary> /// Indicates that a new frame should be inserted before the specified tree frame. /// </summary> PrependFrame = 1, /// <summary> /// Indicates that the specified tree frame should be removed. /// </summary> RemoveFrame = 2, /// <summary> /// Indicates that an attribute value should be applied to the specified frame. /// This may be a change to an existing attribute, or the addition of a new attribute. /// </summary> SetAttribute = 3, /// <summary> /// Indicates that a named attribute should be removed from the specified frame. /// </summary> RemoveAttribute = 4, /// <summary> /// Indicates that the text content of the specified frame (which must be a text frame) /// should be updated. /// </summary> UpdateText = 5, /// <summary> /// Indicates that the edit position should move inside the specified frame. /// </summary> StepIn = 6, /// <summary> /// Indicates that there are no further edit operations on the current frame, and the /// edit position should move back to the parent frame. /// </summary> StepOut = 7, /// <summary> /// Indicates that the markup content of the specified frame (which must be a markup frame) /// should be updated. /// </summary> UpdateMarkup = 8, /// <summary> /// An entry in a sparse permutation list. That is, a list of old indices with /// corresponding new indices, which altogether describe a valid permutation of /// the children at the current edit position. /// </summary> PermutationListEntry = 9, /// <summary> /// Indicates that the preceding series of <see cref="PermutationListEntry"/> entries /// is now complete. /// </summary> PermutationListEnd = 10, }