RenderTree\Renderer.cs (6)
429Log.InitializingComponent(_logger, componentState, parentComponentState);
519Log.SkippingEventOnDisposedComponent(_logger, renderedByComponentId, eventHandlerId, eventArgs);
523Log.HandlingEvent(_logger, eventHandlerId, eventArgs);
1034Log.RenderingComponent(_logger, componentState);
1054Log.DisposingComponent(_logger, disposeComponentState);
1288Log.DisposingComponent(_logger, componentState);