RenderTree\Renderer.cs (6)
423Log.InitializingComponent(_logger, componentState, parentComponentState);
513Log.SkippingEventOnDisposedComponent(_logger, renderedByComponentId, eventHandlerId, eventArgs);
517Log.HandlingEvent(_logger, eventHandlerId, eventArgs);
1028Log.RenderingComponent(_logger, componentState);
1048Log.DisposingComponent(_logger, disposeComponentState);
1282Log.DisposingComponent(_logger, componentState);