2 writes to memory
Microsoft.AspNetCore.Components.Server (2)
src\aspnetcore\src\submodules\MessagePack-CSharp\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\SequenceReader.cs (2)
64this.memory = default; 90this.memory = memory;
4 references to memory
Microsoft.AspNetCore.Components.Server (4)
src\aspnetcore\src\submodules\MessagePack-CSharp\src\MessagePack.UnityClient\Assets\Scripts\MessagePack\SequenceReader.cs (4)
19/// A value indicating whether we're using <see cref="sequence"/> (as opposed to <see cref="memory"/>. 24/// Backing for the entire sequence when we're not using <see cref="memory"/>. 112if (this.sequence.IsEmpty && !this.memory.IsEmpty) 116this.sequence = new ReadOnlySequence<T>(this.memory);