Implemented interface member:
method
FileExists
Microsoft.Arcade.Common.IFileSystem.FileExists(System.String)
13 references to FileExists
Microsoft.Arcade.Test.Common (2)
MockFileSystem.cs (2)
60
=>
FileExists
(path) ? new MemoryStream() : new MockFileStream(this, path);
86
: base(fileSystem.
FileExists
(path) ? System.Text.Encoding.UTF8.GetBytes(fileSystem.Files[path]) : new byte[2048])
Microsoft.DotNet.Helix.Sdk.Tests (11)
CreateXHarnessAndroidWorkItemsTests.cs (5)
83
_fileSystem.
FileExists
(payloadArchive).Should().BeTrue();
124
_fileSystem.
FileExists
(payloadArchive).Should().BeTrue();
152
_fileSystem.
FileExists
(payloadArchive).Should().BeTrue();
159
_fileSystem.
FileExists
(payloadArchive).Should().BeTrue();
185
_fileSystem.
FileExists
(payloadArchive).Should().BeTrue();
CreateXHarnessAppleWorkItemsTests.cs (6)
86
_fileSystem.
FileExists
(payloadArchive).Should().BeTrue();
134
_fileSystem.
FileExists
(payloadArchive).Should().BeTrue();
163
_fileSystem.
FileExists
(payloadArchive).Should().BeTrue();
193
_fileSystem.
FileExists
(payloadArchive).Should().BeTrue();
204
_fileSystem.
FileExists
(payloadArchive).Should().BeTrue();
237
_fileSystem.
FileExists
(payloadArchive).Should().BeTrue();