1 write to Files
Microsoft.Arcade.Test.Common (1)
MockFileSystem.cs (1)
28Files = files ?? new();
11 references to Files
Microsoft.Arcade.Test.Common (6)
MockFileSystem.cs (6)
37public bool FileExists(string path) => Files.ContainsKey(path); 41Files.Remove(path); 55public void WriteToFile(string path, string content) => Files[path] = content; 57public void CopyFile(string sourceFileName, string destFileName, bool overwrite = false) => Files[destFileName] = Files[sourceFileName]; 86: base(fileSystem.FileExists(path) ? System.Text.Encoding.UTF8.GetBytes(fileSystem.Files[path]) : new byte[2048])
Microsoft.DotNet.Helix.Sdk.Tests (5)
CreateXHarnessAndroidWorkItemsTests.cs (2)
33_fileSystem.Files.Add(zipPath, "zip of " + folder); 107_fileSystem.Files.Add("apks/xharness-payload-system.foo.zip", "archive");
CreateXHarnessAppleWorkItemsTests.cs (3)
35_fileSystem.Files.Add(zipPath, "zip of " + folder); 117_fileSystem.Files.Add("apps/xharness-payload-system.foo.zip", "archive"); 221_fileSystem.Files.Add("/apps/System.Foo.zip", "zipped payload");