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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using Microsoft.Build.Framework;
using System;
using System.Collections;
using System.Collections.Generic;
namespace Microsoft.Arcade.Test.Common
{
public class MockBuildEngine : IBuildEngine
{
public bool ContinueOnError => throw new NotImplementedException();
public int LineNumberOfTaskNode => 0;
public int ColumnNumberOfTaskNode => 0;
public string ProjectFileOfTaskNode => "Fake File";
public List<CustomBuildEventArgs> CustomBuildEvents = new List<CustomBuildEventArgs>();
public List<BuildErrorEventArgs> BuildErrorEvents = new List<BuildErrorEventArgs>();
public List<BuildMessageEventArgs> BuildMessageEvents = new List<BuildMessageEventArgs>();
public List<BuildWarningEventArgs> BuildWarningEvents = new List<BuildWarningEventArgs>();
public bool BuildProjectFile(string projectFileName, string[] targetNames, IDictionary globalProperties, IDictionary targetOutputs)
{
throw new NotImplementedException();
}
public void LogCustomEvent(CustomBuildEventArgs e)
{
CustomBuildEvents.Add(e);
}
public void LogErrorEvent(BuildErrorEventArgs e)
{
BuildErrorEvents.Add(e);
}
public void LogMessageEvent(BuildMessageEventArgs e)
{
BuildMessageEvents.Add(e);
}
public void LogWarningEvent(BuildWarningEventArgs e)
{
BuildWarningEvents.Add(e);
}
}
}
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