1 write to _stdOutHandler
Microsoft.Arcade.Common (1)
Command.cs (1)
198
_stdOutHandler
= handler;
2 references to _stdOutHandler
Microsoft.Arcade.Common (2)
Command.cs (2)
64
ProcessData(args.Data, _stdOutCapture, _stdOutForward,
_stdOutHandler
);
194
if (
_stdOutHandler
!= null)