1 write to _stdErrHandler
Microsoft.Arcade.Common (1)
Command.cs (1)
210_stdErrHandler = handler;
2 references to _stdErrHandler
Microsoft.Arcade.Common (2)
Command.cs (2)
72ProcessData(args.Data, _stdErrCapture, _stdErrForward, _stdErrHandler); 206if (_stdErrHandler != null)