| File: IFileSystem.cs | Web Access |
| Project: src\arcade\src\Common\Microsoft.Arcade.Common\Microsoft.Arcade.Common.csproj (Microsoft.Arcade.Common) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.IO; #nullable enable namespace Microsoft.Arcade.Common { public interface IFileSystem { void WriteToFile(string path, string content); bool FileExists(string path); bool DirectoryExists(string path); void CreateDirectory(string path); string? GetFileName(string? path); string? GetDirectoryName(string? path); string? GetFileNameWithoutExtension(string? path); string? GetExtension(string? path); string PathCombine(string path1, string path2); string PathCombine(string path1, string path2, string path3); string GetFullPath(string path); void DeleteFile(string path); void CopyFile(string sourceFileName, string destFileName, bool overwrite = false); Stream GetFileStream(string path, FileMode mode, FileAccess access); FileAttributes GetAttributes(string path); string GetRelativePath(string basePath, string targetPath); } }