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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Text;
using System.Diagnostics;
namespace Microsoft.Arcade.Common
{
public struct CommandResult
{
public static readonly CommandResult Empty = new CommandResult();
public ProcessStartInfo StartInfo { get; }
public int ExitCode { get; }
public string StdOut { get; }
public string StdErr { get; }
public CommandResult(ProcessStartInfo startInfo, int exitCode, string stdOut, string stdErr)
{
StartInfo = startInfo;
ExitCode = exitCode;
StdOut = stdOut;
StdErr = stdErr;
}
public void EnsureSuccessful(bool suppressOutput = false)
{
if (ExitCode != 0)
{
StringBuilder message = new StringBuilder($"Command failed with exit code {ExitCode}: {StartInfo.FileName} {StartInfo.Arguments}");
if (!suppressOutput)
{
if (!string.IsNullOrEmpty(StdOut))
{
message.AppendLine($"{Environment.NewLine}Standard Output:{Environment.NewLine}{StdOut}");
}
if (!string.IsNullOrEmpty(StdErr))
{
message.AppendLine($"{Environment.NewLine}Standard Error:{Environment.NewLine}{StdErr}");
}
}
throw new Exception(message.ToString());
}
}
}
}
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