1 write to _slotsMask
MSBuildTaskHost (1)
Collections\ConcurrentQueue.cs (1)
303_slotsMask = boundedLength - 1;
3 references to _slotsMask
MSBuildTaskHost (3)
Collections\ConcurrentQueue.cs (3)
373int slotsIndex = currentHead & _slotsMask; 453int slotsIndex = currentHead & _slotsMask; 505int slotsIndex = currentTail & _slotsMask;