File: C\ProgramFiles\MicrosoftVisualStudio\2022\Enterprise\MSBuild\Current\Microsoft.Common.targets\ImportBefore\Microsoft.Cpp.VCLibs120Universal.targets
Project: ..\..\..\src\Package\DevDivPackage\DevDivPackage.csproj (MSBuildFiles)
<!--
***********************************************************************************************
Microsoft.cpp.VCLibs120Universal.targets
 
WARNING:  DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
      created a backup copy.  Incorrect changes to this file will make it
      impossible to load or build your projects from the command-line or the IDE.
 
Copyright (C) Microsoft Corporation. All rights reserved.
***********************************************************************************************
-->
 
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 
  <PropertyGroup>
    <_GenerateAppxManifestDependsOn>$(_GenerateAppxManifestDependsOn);_FixVCLibs120References</_GenerateAppxManifestDependsOn>
  </PropertyGroup>
  
  <Target Name="_FixVCLibs120References" Condition="'$(AppxPackage)' == 'true' and '$(TargetPlatformIdentifier)' == 'UAP'">
     
    <!-- Check if VC libs 120 reference is found,  If found remove it-->
      <ItemGroup>
        <VCLibs120Ref Include="'%(PackagingOutputs.SDKName)'" Condition="'%(PackagingOutputs.SDKName)' == 'Microsoft.VCLibs, Version=12.0'"/>
      </ItemGroup>
 
      <ItemGroup Condition="'@(VCLibs120Ref)' != ''">
        <PackagingOutputs Remove="@(PackagingOutputs)" Condition="'%(PackagingOutputs.SDKName)' == 'Microsoft.VCLibs, Version=12.0'"/>
      </ItemGroup>
 
 
    <!-- Get the resolved SDK reference item for Microsoft.VCLibs.120, Version=14.0 and add that to the packaging output -->
      <GetInstalledSDKLocations 
        SDKDirectoryRoots="$(SDKReferenceDirectoryRoot)" 
        SDKExtensionDirectoryRoots="$(SDKExtensionDirectoryRoot)" 
        SDKRegistryRoot="$(SDKReferenceRegistryRoot)" 
        TargetPlatformVersion="$(TargetPlatformVersion)" 
        TargetPlatformIdentifier="$(TargetPlatformIdentifier)" 
        Condition="'@(InstalledSDKLocations)' == '' and '@(VCLibs120Ref)' != ''">
       <Output TaskParameter="InstalledSDKs" ItemName="InstalledSDKLocations" />
      </GetInstalledSDKLocations>
 
      <ResolveSDKReference
        SDKReferences="Microsoft.VCLibs.120, Version=14.0"
        RuntimeReferenceOnlySDKDependencies="@(RuntimeReferenceOnlySDKDependencies)"
        References="@(Reference)"
        TargetPlatformVersion="$(TargetPlatformVersion)"
        TargetPlatformIdentifier="$(TargetPlatformIdentifier)"
        WarnOnMissingPlatformVersion="$(SDKReferenceWarnOnMissingMaxPlatformVersion)"
        ProjectName="$(MSBuildProjectName)"
        TargetedSDKConfiguration="$(TargetedSDKConfiguration)"
        TargetedSDKArchitecture="$(TargetedSDKArchitecture)"
        InstalledSDKs ="@(InstalledSDKLocations)"
        LogResolutionErrorsAsWarnings ="$(LogSDKReferenceResolutionErrorsAsWarnings)"
        Prefer32Bit ="$(Prefer32Bit)"
        ContinueOnError="$(ContinueOnError)"
        Condition="'@(VCLibs120Ref)' != ''">
       <Output TaskParameter="ResolvedSDKReferences" ItemName="VCLibs12UniversalReference"/>
      </ResolveSDKReference>
 
      <ItemGroup Condition="'@(VCLibs120Ref)' != '' and '@(VCLibs12UniversalReference)' != '' ">
        <PackagingOutputs Include="@(VCLibs12UniversalReference)">
          <OutputGroup>GetResolvedSDKReferences</OutputGroup>
        </PackagingOutputs>
      </ItemGroup>
 
  </Target>
 
  <!-- This target adds reference to the Microsoft.UniversalCRT.Debug Extension SDK for UWP apps that :
  reference the Microsoft.VCLibs.14.00.Debug framework package
  Needs to run after the GetPackagingOutputs so that it is not added if a UCRT Debug reference is already present in the parent or referenced projects. -->
  <Target Name="_AddVCLibs140UniversalCrtDebugReference"
          AfterTargets="GetPackagingOutputs"
          Condition="'$(DisableImplicitUCRTReference)' == '' and '$(AppxPackage)' == 'true' and '$(TargetPlatformIdentifier)' == 'UAP'">
 
    <!-- ******************************************************************************
           This item group queries the application project for the following traits:
           a. Microsoft.VCLibs, Version=14.0, Configuration=Debug is referenced by the project or its referenced projects
           b. This project or its referenced projects already reference Microsoft.UniversalCRT.Debug, Version=<Any>
           ******************************************************************************* -->
    <ItemGroup>
      <VCLibs140UCRTRef Include="'%(PackagingOutputs.SDKName)'" Condition="'%(PackagingOutputs.SDKName)' == 'Microsoft.VCLibs, Version=14.0' and ('%(PackagingOutputs.TargetedSDKConfiguration)' == 'Debug' or '$(Configuration)'=='Debug')" />
      <HasUCRTRef Include="'%(PackagingOutputs.SDKName)'" Condition="$([System.String]::new('%(PackagingOutputs.SDKName)').StartsWith('Microsoft.UniversalCRT.Debug, Version='))" />
    </ItemGroup>
 
    <!-- Add UCRT Debug reference if one is not already specified and the project (or referenced projects) have a reference to VCLibs140 framework package -->
    <PropertyGroup>
      <AddUCRTRef Condition="'@(HasUCRTRef)'=='' and '@(VCLibs140UCRTRef)'!=''">true</AddUCRTRef>
    </PropertyGroup>
 
    <!-- Get the resolved SDK reference item for Microsoft.UniversalCRT.Debug, Version=<TPV> and add that to the packaging output -->
    <GetInstalledSDKLocations
      SDKDirectoryRoots="$(SDKReferenceDirectoryRoot)"
      SDKExtensionDirectoryRoots="$(SDKExtensionDirectoryRoot)"
      SDKRegistryRoot="$(SDKReferenceRegistryRoot)"
      TargetPlatformVersion="$(TargetPlatformVersion)"
      TargetPlatformIdentifier="$(TargetPlatformIdentifier)"
      Condition="'@(InstalledSDKLocations)' == '' and '$(AddUCRTRef)'=='true'">
      <Output TaskParameter="InstalledSDKs" ItemName="InstalledSDKLocations" />
    </GetInstalledSDKLocations>
 
    <!-- Find the Microsoft.Ucrt.Debug ESDK, based upon TPV.  This package is installed by the Windows 10 SDK, so there should always be a matching
           ESDK for given TPV value -->
    <ResolveSDKReference
      Condition="'$(AddUCRTRef)'=='true'"
      SDKReferences="Microsoft.UniversalCRT.Debug, Version=$(TargetPlatformVersion)"
      RuntimeReferenceOnlySDKDependencies="@(RuntimeReferenceOnlySDKDependencies)"
      References="@(Reference)"
      TargetPlatformVersion="$(TargetPlatformVersion)"
      TargetPlatformIdentifier="$(TargetPlatformIdentifier)"
      WarnOnMissingPlatformVersion="$(SDKReferenceWarnOnMissingMaxPlatformVersion)"
      ProjectName="$(MSBuildProjectName)"
      TargetedSDKConfiguration="$(TargetedSDKConfiguration)"
      TargetedSDKArchitecture="$(TargetedSDKArchitecture)"
      InstalledSDKs ="@(InstalledSDKLocations)"
      LogResolutionErrorsAsWarnings ="$(LogSDKReferenceResolutionErrorsAsWarnings)"
      Prefer32Bit ="$(Prefer32Bit)"
      ContinueOnError="$(ContinueOnError)">
      <Output TaskParameter="ResolvedSDKReferences" ItemName="UniversalCrtDebugReference"/>
    </ResolveSDKReference>
 
    <!-- Add the resolved ucrtbased.dll to the packaging output -->
    <ItemGroup>
      <PackagingOutputs Condition="'$(AddUCRTRef)' == 'true'" Include="@(UniversalCrtDebugReference->'%(Identity)\redist\Debug\%(TargetedSDKArchitecture)\ucrtbased.dll')">
        <OutputGroup>SDKRedistOutputGroup</OutputGroup>
        <ProjectName>$(MSBuildProjectName)</ProjectName>
        <TargetPath>ucrtbased.dll</TargetPath>
      </PackagingOutputs>
    </ItemGroup>
               
  </Target>
</Project>