1 write to _isDesiredType
MSBuild (1)
TypeLoader.cs (1)
309_isDesiredType = typeFilter;
3 references to _isDesiredType
MSBuild (3)
TypeLoader.cs (3)
339return !_isDesiredType(t2, null) ? null : t2; 387if (_isDesiredType(publicType, null) && (typeName.Length == 0 || TypeLoader.IsPartialTypeNameMatch(publicType.FullName, typeName))) 417if (_isDesiredType(publicType, null))