1 write to _isDesiredType
MSBuild (1)
TypeLoader.cs (1)
312
_isDesiredType
= typeFilter;
3 references to _isDesiredType
MSBuild (3)
TypeLoader.cs (3)
342
return !
_isDesiredType
(t2, null) ? null : t2;
390
if (
_isDesiredType
(publicType, null) && (typeName.Length == 0 || TypeLoader.IsPartialTypeNameMatch(publicType.FullName, typeName)))
420
if (
_isDesiredType
(publicType, null))