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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Globalization;
using System.Reflection;
using System.Resources;
#nullable disable
namespace Microsoft.Build.Shared
{
/// <summary>
/// This class provides access to the assembly's resources.
/// </summary>
internal static class AssemblyResources
{
/// <summary>
/// Loads the specified resource string, either from the assembly's primary resources, or its shared resources.
/// </summary>
/// <remarks>This method is thread-safe.</remarks>
/// <param name="name"></param>
/// <returns>The resource string, or null if not found.</returns>
internal static string GetString(string name)
{
// NOTE: the ResourceManager.GetString() method is thread-safe
string resource = s_resources.GetString(name, CultureInfo.CurrentUICulture);
if (resource == null)
{
resource = s_sharedResources.GetString(name, CultureInfo.CurrentUICulture);
}
ErrorUtilities.VerifyThrow(resource != null, "Missing resource '{0}'", name);
return resource;
}
// assembly resources
private static readonly ResourceManager s_resources = new ResourceManager("MSBuild.Strings", typeof(AssemblyResources).GetTypeInfo().Assembly);
// shared resources
private static readonly ResourceManager s_sharedResources = new ResourceManager("MSBuild.Strings.shared", typeof(AssemblyResources).GetTypeInfo().Assembly);
}
}
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