18 references to _output
MSBuild.Coordinator (18)
CoordinatorServer.cs (18)
63_output.WriteLine($"CoordinatorServer: Accept loop started on pipe '{_pipeName}' (budget={_settings.TotalNodeBudget})"); 95_output.WriteLine("CoordinatorServer: Accept loop exiting"); 164_output.WriteLine($"CoordinatorServer: Rejected client — first message was {firstMessage.GetType().Name}"); 170_output.WriteLine($"CoordinatorServer: Handshake received (ConnectionId {handshake.ConnectionId}, PID {handshake.ProcessId}, Capabilities: [{string.Join(", ", handshake.Capabilities)}])"); 180_output.WriteLine($"CoordinatorServer: Rejected client — second message was {secondMessage.GetType().Name}"); 188_output.WriteLine($"CoordinatorServer: Rejected client — invalid request (PID={handshake.ProcessId}, RequestedNodes={request.RequestedNodes})"); 194_output.WriteLine($"CoordinatorServer: Client connected (PID {handshake.ProcessId}, ConnectionId {handshake.ConnectionId}, requested {request.RequestedNodes} nodes)"); 209_output.WriteLine($"CoordinatorServer: Granted {grantedNodes} nodes to PID {handshake.ProcessId}"); 214_output.WriteLine($"CoordinatorServer: PID {handshake.ProcessId} queued (no nodes available)"); 233_output.WriteLine($"CoordinatorServer: PID {handshake.ProcessId} disconnected (end of stream)"); 240_output.WriteLine($"CoordinatorServer: PID {handshake.ProcessId} disconnected (pipe broken)"); 253_output.WriteLine($"CoordinatorServer: PID {handshake.ProcessId} released grant"); 263_output.WriteLine($"CoordinatorServer: Exception handling client: {ex.Message}"); 302_output.WriteLine($"CoordinatorServer: Draining wait queue, {newlyGranted.Length} build(s) to notify"); 319_output.WriteLine($"CoordinatorServer: Granting {grant.GrantedNodes} deferred nodes to PID {grant.ProcessId}"); 324_output.WriteLine($"CoordinatorServer: PID {grant.ProcessId} disconnected while waiting"); 363_output.WriteLine($"CoordinatorServer: Reclaiming grant from dead PID {connection.ProcessId}"); 402_output.WriteLine("CoordinatorServer: Auto-shutdown (no active or waiting builds)");