1 write to _knownKeyIds
KeyManagementSimulator (1)
Program.cs (1)
394_knownKeyIds = new(((KeyRing)keyRing.KeyRing).GetAllKeyIds());
2 references to _knownKeyIds
KeyManagementSimulator (2)
Program.cs (2)
403var knownKeyIds = _knownKeyIds; 431if (!_knownKeyIds.Contains(defaultKeyId) && !_missingSinceMap.ContainsKey(defaultKeyId))