1 write to _knownKeyIds
KeyManagementSimulator (1)
Program.cs (1)
410
_knownKeyIds
= new(((KeyRing)keyRing.KeyRing).GetAllKeyIds());
2 references to _knownKeyIds
KeyManagementSimulator (2)
Program.cs (2)
419
var knownKeyIds =
_knownKeyIds
;
447
if (!
_knownKeyIds
.Contains(defaultKeyId) && !_missingSinceMap.ContainsKey(defaultKeyId))