1 write to _isDisposed
InMemory.FunctionalTests (1)
src\Shared\Buffers.MemoryPool\PinnedBlockMemoryPool.cs (1)
100_isDisposed = true;
3 references to _isDisposed
InMemory.FunctionalTests (3)
src\Shared\Buffers.MemoryPool\PinnedBlockMemoryPool.cs (3)
56if (_isDisposed) 85if (!_isDisposed) 93if (_isDisposed)