1 write to _mutableModule
ILCompiler.ReadyToRun (1)
TypeSystem\Mutable\MutableModule.cs (1)
309
_mutableModule
= module;
9 references to _mutableModule
ILCompiler.ReadyToRun (9)
TypeSystem\Mutable\MutableModule.cs (9)
315
lock (
_mutableModule
._cache)
320
if (
_mutableModule
._cache.ExistingEntities.TryGetValue(value, out result))
325
if (
_mutableModule
._cache._reader != null)
327
_mutableModule
._cache.ResetEmitter();
330
if (
_mutableModule
.DisableNewTokens)
333
var handle = HandleGenerationFunction(
_mutableModule
._cache._currentBinaryEmitter, value);
334
_mutableModule
._cache.ExistingEntities.Add(value, handle);
335
_mutableModule
._cache.Entities.Add(handle, value);
336
_mutableModule
._cache._values.Add((_cacheIndex, value));