1 write to _mutableModule
ILCompiler.ReadyToRun (1)
TypeSystem\Mutable\MutableModule.cs (1)
262_mutableModule = module;
9 references to _mutableModule
ILCompiler.ReadyToRun (9)
TypeSystem\Mutable\MutableModule.cs (9)
268lock (_mutableModule._cache) 273if (_mutableModule._cache.ExistingEntities.TryGetValue(value, out result)) 278if (_mutableModule._cache._reader != null) 280_mutableModule._cache.ResetEmitter(); 283if (_mutableModule.DisableNewTokens) 286var handle = HandleGenerationFunction(_mutableModule._cache._currentBinaryEmitter, value); 287_mutableModule._cache.ExistingEntities.Add(value, handle); 288_mutableModule._cache.Entities.Add(handle, value); 289_mutableModule._cache._values.Add((_cacheIndex, value));