1 write to _mutableModule
ILCompiler.ReadyToRun (1)
TypeSystem\Mutable\MutableModule.cs (1)
262
_mutableModule
= module;
9 references to _mutableModule
ILCompiler.ReadyToRun (9)
TypeSystem\Mutable\MutableModule.cs (9)
268
lock (
_mutableModule
._cache)
273
if (
_mutableModule
._cache.ExistingEntities.TryGetValue(value, out result))
278
if (
_mutableModule
._cache._reader != null)
280
_mutableModule
._cache.ResetEmitter();
283
if (
_mutableModule
.DisableNewTokens)
286
var handle = HandleGenerationFunction(
_mutableModule
._cache._currentBinaryEmitter, value);
287
_mutableModule
._cache.ExistingEntities.Add(value, handle);
288
_mutableModule
._cache.Entities.Add(handle, value);
289
_mutableModule
._cache._values.Add((_cacheIndex, value));