1 write to _mutableModule
ILCompiler.ReadyToRun (1)
TypeSystem\Mutable\MutableModule.cs (1)
248_mutableModule = module;
9 references to _mutableModule
ILCompiler.ReadyToRun (9)
TypeSystem\Mutable\MutableModule.cs (9)
254lock (_mutableModule._cache) 259if (_mutableModule._cache.ExistingEntities.TryGetValue(value, out result)) 264if (_mutableModule._cache._reader != null) 266_mutableModule._cache.ResetEmitter(); 269if (_mutableModule.DisableNewTokens) 272var handle = HandleGenerationFunction(_mutableModule._cache._currentBinaryEmitter, value); 273_mutableModule._cache.ExistingEntities.Add(value, handle); 274_mutableModule._cache.Entities.Add(handle, value); 275_mutableModule._cache._values.Add((_cacheIndex, value));