1 write to _mutableModule
ILCompiler.ReadyToRun (1)
TypeSystem\Mutable\MutableModule.cs (1)
248
_mutableModule
= module;
9 references to _mutableModule
ILCompiler.ReadyToRun (9)
TypeSystem\Mutable\MutableModule.cs (9)
254
lock (
_mutableModule
._cache)
259
if (
_mutableModule
._cache.ExistingEntities.TryGetValue(value, out result))
264
if (
_mutableModule
._cache._reader != null)
266
_mutableModule
._cache.ResetEmitter();
269
if (
_mutableModule
.DisableNewTokens)
272
var handle = HandleGenerationFunction(
_mutableModule
._cache._currentBinaryEmitter, value);
273
_mutableModule
._cache.ExistingEntities.Add(value, handle);
274
_mutableModule
._cache.Entities.Add(handle, value);
275
_mutableModule
._cache._values.Add((_cacheIndex, value));