1 write to Target
ILCompiler.ReadyToRun (1)
src\runtime\src\coreclr\tools\Common\Compiler\DependencyAnalysis\Relocation.cs (1)
607
Target
= target;
6 references to Target
ILCompiler.ReadyToRun (6)
Compiler\DependencyAnalysis\ReadyToRun\MethodWithGCInfo.cs (1)
166
if (reloc.
Target
is Import fixupCell && fixupCell.EmitPrecode)
src\runtime\src\coreclr\tools\Common\Compiler\DependencyAnalysis\ObjectNode.cs (1)
67
dependencies.Add(reloc.
Target
, "reloc");
src\runtime\src\coreclr\tools\Common\Compiler\DependencyAnalysis\Relocation.cs (1)
848
return $"{
Target
} ({RelocType}, 0x{Offset:X})";
src\runtime\src\coreclr\tools\Common\Compiler\ObjectWriter\ObjectWriter.cs (2)
562
ISymbolNode relocTarget = _nodeFactory.ObjectInterner.GetDeduplicatedSymbol(_nodeFactory, reloc.
Target
);
687
IChecksumNode checksum = (IChecksumNode)reloc.
Target
;
src\runtime\src\coreclr\tools\Common\Compiler\ObjectWriter\WasmInstructions.cs (1)
301
buffer[i] = new Relocation(r.RelocType, r.Offset + offset, r.
Target
);