2 overrides of IsEmpty
ILCompiler.Compiler (2)
Compiler\DependencyAnalysis\DictionaryLayoutNode.cs (2)
197
public override bool
IsEmpty
=> _layout.Length == 0;
330
public override bool
IsEmpty
3 references to IsEmpty
ILCompiler.Compiler (3)
Compiler\DependencyAnalysis\EETypeNode.cs (1)
941
if (!relocsOnly && layoutNode.
IsEmpty
)
Compiler\DependencyAnalysis\GenericDictionaryNode.cs (1)
118
public override bool ShouldSkipEmittingObjectNode(NodeFactory factory) => GetDictionaryLayout(factory).
IsEmpty
;
Compiler\ILScanner.cs (1)
400
if (targetLayout.
IsEmpty
)