1 write to ThunkType
ILCompiler.Compiler (1)
parent\parent\Common\TypeSystem\Interop\InteropStateManager.cs (1)
242
ThunkType
= thunkType;
3 references to ThunkType
ILCompiler.Compiler (3)
parent\parent\Common\TypeSystem\Interop\InteropStateManager.cs (3)
250
return key.ManagedType.GetHashCode() ^ (int)key.
ThunkType
;
261
key.
ThunkType
== value.ThunkType;
272
return new StructMarshallingThunk(_owningType, key.ManagedType, key.
ThunkType
, _interopStateManager);