1 write to ThunkType
ILCompiler.Compiler (1)
parent\parent\Common\TypeSystem\Interop\InteropStateManager.cs (1)
242ThunkType = thunkType;
3 references to ThunkType
ILCompiler.Compiler (3)
parent\parent\Common\TypeSystem\Interop\InteropStateManager.cs (3)
250return key.ManagedType.GetHashCode() ^ (int)key.ThunkType; 261key.ThunkType == value.ThunkType; 272return new StructMarshallingThunk(_owningType, key.ManagedType, key.ThunkType, _interopStateManager);