1 write to _layout
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\DictionaryLayoutNode.cs (1)
198_layout = layout;
6 references to _layout
ILCompiler.Compiler (6)
Compiler\DependencyAnalysis\DictionaryLayoutNode.cs (6)
193public override bool IsEmpty => _layout.Length == 0; 209slot = Array.IndexOf(_layout, entry); 218for (int i = 0; i < _layout.Length; i++) 220if (_layout[i] is TypeHandleGenericLookupResult thOther 226if (_layout[i] is MetadataTypeHandleGenericLookupResult mdOther 252return _layout;