1 write to _layout
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\DictionaryLayoutNode.cs (1)
202
_layout
= layout;
6 references to _layout
ILCompiler.Compiler (6)
Compiler\DependencyAnalysis\DictionaryLayoutNode.cs (6)
197
public override bool IsEmpty =>
_layout
.Length == 0;
213
slot = Array.IndexOf(
_layout
, entry);
222
for (int i = 0; i <
_layout
.Length; i++)
224
if (
_layout
[i] is TypeHandleGenericLookupResult thOther
230
if (
_layout
[i] is MetadataTypeHandleGenericLookupResult mdOther
256
return
_layout
;