1 write to _owningType
ILCompiler.Compiler (1)
parent\parent\Common\TypeSystem\Interop\InteropStateManager.cs (1)
281_owningType = owningType;
1 reference to _owningType
ILCompiler.Compiler (1)
parent\parent\Common\TypeSystem\Interop\InteropStateManager.cs (1)
272return new StructMarshallingThunk(_owningType, key.ManagedType, key.ThunkType, _interopStateManager);