1 write to _owningType
ILCompiler.Compiler (1)
parent\parent\Common\TypeSystem\Interop\InteropStateManager.cs (1)
281
_owningType
= owningType;
1 reference to _owningType
ILCompiler.Compiler (1)
parent\parent\Common\TypeSystem\Interop\InteropStateManager.cs (1)
272
return new StructMarshallingThunk(
_owningType
, key.ManagedType, key.ThunkType, _interopStateManager);