26 references to Clear
ILCompiler.Compiler (26)
Compiler\ObjectWriter\CoffObjectWriter.Aot.cs (1)
91_utf8StringBuilder.Clear()
Compiler\ObjectWriter\ElfObjectWriter.Aot.cs (2)
102Utf8String framSymbolName = _utf8StringBuilder.Clear().Append("_fram"u8).Append(FormatUtf8Int(i_str, i)).Append(currentSymbolName).ToUtf8String(); 103Utf8String extabSymbolName = _utf8StringBuilder.Clear().Append("_extab"u8).Append(FormatUtf8Int(i_str, i)).Append(currentSymbolName).ToUtf8String();
Compiler\ObjectWriter\UnixObjectWriter.Aot.cs (2)
213lsdaSymbolName = _utf8StringBuilder.Clear().Append("_lsda"u8).Append(FormatUtf8Int(i_str, i)).Append(currentSymbolName).ToUtf8String(); 220Utf8String framSymbolName = _utf8StringBuilder.Clear().Append("_fram"u8).Append(FormatUtf8Int(i_str, i)).Append(currentSymbolName).ToUtf8String();
parent\parent\Common\Compiler\DependencyAnalysis\ISymbolNode.cs (1)
131sb.Clear();
parent\parent\Common\Compiler\NativeAotNameMangler.cs (18)
304sb.Clear().Append(prependAssemblyName).Append('_'); 332case TypeFlags.Boolean: sb.Clear().Append("Bool"u8); break; 333case TypeFlags.Byte: sb.Clear().Append("UInt8"u8); break; 334case TypeFlags.SByte: sb.Clear().Append("Int8"u8); break; 335case TypeFlags.UInt16: sb.Clear().Append("UInt16"u8); break; 336case TypeFlags.Int16: sb.Clear().Append("Int16"u8); break; 337case TypeFlags.UInt32: sb.Clear().Append("UInt32"u8); break; 338case TypeFlags.Int32: sb.Clear().Append("Int32"u8); break; 339case TypeFlags.UInt64: sb.Clear().Append("UInt64"u8); break; 340case TypeFlags.Int64: sb.Clear().Append("Int64"u8); break; 341case TypeFlags.Char: sb.Clear().Append("Char"u8); break; 342case TypeFlags.Double: sb.Clear().Append("Double"u8); break; 343case TypeFlags.Single: sb.Clear().Append("Single"u8); break; 344case TypeFlags.IntPtr: sb.Clear().Append("IntPtr"u8); break; 345case TypeFlags.UIntPtr: sb.Clear().Append("UIntPtr"u8); break; 348sb.Clear().Append("Object"u8); 350sb.Clear().Append("String"u8); 657sb.Clear().Append(prependTypeName).Append("__f_"u8);
parent\parent\Common\Compiler\ObjectWriter\MachObjectWriter.cs (1)
545relocAnchorNameBuilder.Clear();
parent\parent\Common\Compiler\ObjectWriter\ObjectWriter.cs (1)
292symbolNode.AppendMangledName(_nodeFactory.NameMangler, _utf8StringBuilder.Clear());