1 write to _context
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\NodeFactory.cs (1)
53_context = context;
4 references to _context
ILCompiler.Compiler (4)
Compiler\DependencyAnalysis\NodeFactory.cs (4)
98return _context; 256DefType baseType = _context.GetWellKnownType(WellKnownType.Object); 1371var type = _context.SystemModule.GetKnownType(Encoding.UTF8.GetBytes(entry[0]), Encoding.UTF8.GetBytes(entry[1])); 1386return _systemArrayOfTClass ??= _context.SystemModule.GetKnownType("System"u8, "Array`1"u8);