1 write to ResourceName
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\ResourceDataNode.cs (1)
150ResourceName = resourceName;
2 references to ResourceName
ILCompiler.Compiler (2)
Compiler\DependencyAnalysis\ResourceIndexNode.cs (1)
90Vertex resourceName = nativeWriter.GetStringConstant(indexData.ResourceName);
Compiler\MstatObjectDumper.cs (1)
151_manifestResources.LoadString(_emitter.GetUserStringHandle(resource.ResourceName));