1 write to _signature
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (1)
1068
_signature
= factory.NativeLayout.TypeSignatureVertex(type);
2 references to _signature
ILCompiler.Compiler (2)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (2)
1077
sink.Add(
_signature
, "TypeSignature");
1087
return
_signature
.WriteVertex(factory);