1 write to _signature
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (1)
1068_signature = factory.NativeLayout.TypeSignatureVertex(type);
2 references to _signature
ILCompiler.Compiler (2)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (2)
1077sink.Add(_signature, "TypeSignature"); 1087return _signature.WriteVertex(factory);