1 write to _data
ILCompiler.Compiler (1)
Compiler\Win32ResourcesRootProvider.cs (1)
69public void SetData(ObjectData data) => _data = data;
1 reference to _data
ILCompiler.Compiler (1)
Compiler\Win32ResourcesRootProvider.cs (1)
64public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false) => _data;