1 write to _signature
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (1)
264_signature = signature;
6 references to _signature
ILCompiler.Compiler (6)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (6)
260protected override string GetName(NodeFactory factory) => "NativeLayoutMethodSignatureVertexNode " + _signature.GetName(); 288if (_signature.GenericParameterCount > 0) 290if (_signature.IsStatic) 292if ((_signature.Flags & MethodSignatureFlags.UnmanagedCallingConventionMask) != 0) 295Debug.Assert(_signature.Length == _parametersSig.Length); 302Vertex signature = GetNativeWriter(factory).GetMethodSigSignature((uint)methodCallingConvention, (uint)_signature.GenericParameterCount, returnType, parameters);