1 write to _type
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\FrozenRuntimeTypeNode.cs (1)
20
_type
= type;
6 references to _type
ILCompiler.Compiler (6)
Compiler\DependencyAnalysis\FrozenRuntimeTypeNode.cs (6)
26
sb.Append(nameMangler.CompilationUnitPrefix).Append("__RuntimeType_"u8).Append(nameMangler.GetMangledTypeName(
_type
));
34
? factory.MetadataTypeSymbol(
_type
)
35
: factory.NecessaryTypeSymbol(
_type
);
48
return comparer.Compare(
_type
, ((FrozenRuntimeTypeNode)other).
_type
);
55
public override DefType ObjectType =>
_type
.Context.SystemModule.GetKnownType("System"u8, "RuntimeType"u8);