1 write to _containingTypeSig
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (1)
120
_containingTypeSig
= factory.NativeLayout.TypeSignatureVertex(method.OwningType);
2 references to _containingTypeSig
ILCompiler.Compiler (2)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (2)
142
dependencies.Add(new DependencyListEntry(
_containingTypeSig
, "NativeLayoutMethodEntryVertexNode containing type signature"));
243
return
_containingTypeSig
.WriteVertex(factory);