1 write to _containingTypeSig
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (1)
120_containingTypeSig = factory.NativeLayout.TypeSignatureVertex(method.OwningType);
2 references to _containingTypeSig
ILCompiler.Compiler (2)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (2)
142dependencies.Add(new DependencyListEntry(_containingTypeSig, "NativeLayoutMethodEntryVertexNode containing type signature")); 243return _containingTypeSig.WriteVertex(factory);