1 write to _symbol
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (1)
497
_symbol
= symbol;
3 references to _symbol
ILCompiler.Compiler (3)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (3)
500
protected override string GetName(NodeFactory factory) => "NativeLayoutISymbolNodeReferenceVertexNode " +
_symbol
.GetMangledName(factory.NameMangler);
504
sink.Add(
_symbol
, "NativeLayoutISymbolNodeReferenceVertexNode containing symbol");
511
uint symbolIndex = factory.MetadataManager.NativeLayoutInfo.ExternalReferences.GetIndex(
_symbol
);