1 write to _symbol
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (1)
497_symbol = symbol;
3 references to _symbol
ILCompiler.Compiler (3)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (3)
500protected override string GetName(NodeFactory factory) => "NativeLayoutISymbolNodeReferenceVertexNode " + _symbol.GetMangledName(factory.NameMangler); 504sink.Add(_symbol, "NativeLayoutISymbolNodeReferenceVertexNode containing symbol"); 511uint symbolIndex = factory.MetadataManager.NativeLayoutInfo.ExternalReferences.GetIndex(_symbol);