1 write to _type
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (1)
313
_type
= type;
10 references to _type
ILCompiler.Compiler (10)
Compiler\DependencyAnalysis\NativeLayoutVertexNode.cs (10)
316
protected override string GetName(NodeFactory factory) => "NativeLayoutTypeSignatureVertexNode: " +
_type
.ToString();
363
switch (
_type
.Category)
382
return GetNativeWriter(factory).GetMDArrayTypeSignature(elementType, (uint)((ArrayType)
_type
).Rank, bounds, lobounds);
424
switch (
_type
.Category)
427
return GetNativeWriter(factory).GetVariableTypeSignature((uint)((SignatureVariable)
_type
).Index, false);
430
return GetNativeWriter(factory).GetVariableTypeSignature((uint)((SignatureMethodVariable)
_type
).Index, true);
491
new DependencyListEntry(
_type
.IsGenericDefinition ? context.NecessaryTypeSymbol(
_type
) : context.MaximallyConstructableType(
_type
),
499
IEETypeNode eetypeNode = factory.NecessaryTypeSymbol(
_type
);