1 write to _userDefinedTypeDescriptor
ILCompiler.Compiler (1)
Compiler\ObjectWriter\ObjectWriter.Aot.cs (1)
96_userDefinedTypeDescriptor = new UserDefinedTypeDescriptor(CreateDebugInfoBuilder(), _nodeFactory);
5 references to _userDefinedTypeDescriptor
ILCompiler.Compiler (5)
Compiler\ObjectWriter\ObjectWriter.Aot.cs (5)
55typeIndex = _userDefinedTypeDescriptor.GetStateMachineThisVariableTypeIndex(debugVar.Type); 61typeIndex = _userDefinedTypeDescriptor.GetVariableTypeIndex(debugVar.Type); 116_userDefinedTypeDescriptor.GetTypeIndex(methodTable.Type, needsCompleteType: true); 127uint methodTypeIndex = hasSequencePoints ? _userDefinedTypeDescriptor.GetMethodFunctionIdTypeIndex(methodNode.Method) : 0; 141_userDefinedTypeDescriptor.GetTypeIndex(typeWithStaticBase, needsCompleteType: true);