1 write to Unboxing
ILCompiler.Compiler (1)
Compiler\DependencyAnalysis\NodeFactory.NativeLayout.cs (1)
398Unboxing = unboxing;
4 references to Unboxing
ILCompiler.Compiler (4)
Compiler\DependencyAnalysis\NodeFactory.NativeLayout.cs (4)
122return new NativeLayoutMethodEntrypointGenericDictionarySlotNode(_factory, key.Method, key.FunctionPointerTarget, key.Unboxing); 414if (other.Unboxing != Unboxing) 428int hashCode = Method.GetHashCode() ^ (Unboxing ? 1 : 0);