1 write to OwningType
ILCompiler.Compiler (1)
Compiler\TypePreinit.cs (1)
3206OwningType = type;
9 references to OwningType
ILCompiler.Compiler (9)
Compiler\TypePreinit.cs (9)
3211OwningType == other.OwningType 3216public override int GetHashCode() => HashCode.Combine(OwningType, InstructionCounter); 3235AllocationSite.OwningType, 3244data = factory.SerializedFrozenObject(AllocationSite.OwningType, AllocationSite.InstructionCounter, serializableRef); 3340builder.EmitPointerReloc(factory.SerializedFrozenObject(AllocationSite.OwningType, AllocationSite.InstructionCounter, this)); 3408builder.EmitPointerReloc(factory.SerializedFrozenObject(AllocationSite.OwningType, AllocationSite.InstructionCounter, this)); 3457builder.EmitPointerReloc(factory.SerializedFrozenObject(AllocationSite.OwningType, AllocationSite.InstructionCounter, serializableReference)); 3592builder.EmitPointerReloc(factory.SerializedFrozenObject(AllocationSite.OwningType, AllocationSite.InstructionCounter, this));