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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using Internal.Text;
namespace ILCompiler.DependencyAnalysis
{
public class ModulesSectionNode : ObjectNode, ISymbolDefinitionNode, IUniqueSymbolNode
{
// Each compilation unit produces one module. When all compilation units are linked
// together in multifile mode, the runtime needs to get list of modules present
// in the final binary. This list is created via a special .modules section that
// contains list of pointers to all module headers.
//
// These intentionally clash with one another, but are merged with linker directives so should not be COMDAT folded
public override ObjectNodeSection GetSection(NodeFactory factory)
{
return factory.Target.IsWindows ?
ObjectNodeSection.ModulesWindowsContentSection :
ObjectNodeSection.ModulesUnixContentSection;
}
protected override string GetName(NodeFactory factory) => this.GetMangledName(factory.NameMangler);
public override bool StaticDependenciesAreComputed => true;
public void AppendMangledName(NameMangler nameMangler, Utf8StringBuilder sb)
{
sb.Append(nameMangler.CompilationUnitPrefix).Append("__Module"u8);
}
public int Offset => 0;
public override bool IsShareable => false;
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder objData = new ObjectDataBuilder(factory, relocsOnly);
objData.RequireInitialPointerAlignment();
objData.AddSymbol(this);
objData.EmitPointerReloc(factory.ReadyToRunHeader);
return objData.ToObjectData();
}
public override int ClassCode => -1225116970;
}
}
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