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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Collections.Generic;
using ILCompiler.DependencyAnalysisFramework;
namespace ILCompiler.DependencyAnalysis
{
/// <summary>
/// Represents a custom attribute that has metadata generated in the current compilation.
/// </summary>
/// <remarks>
/// Only expected to be used during ILScanning when scanning for reflection.
/// </remarks>
internal sealed class CustomAttributeMetadataNode : DependencyNodeCore<NodeFactory>
{
private readonly ReflectableCustomAttribute _customAttribute;
public CustomAttributeMetadataNode(ReflectableCustomAttribute customAttribute)
{
_customAttribute = customAttribute;
}
public ReflectableCustomAttribute CustomAttribute => _customAttribute;
// The metadata that the attribute depends on gets injected into the entity that owns the attribute.
// This makes the dependency graph less "nice", but it avoids either having to walk the attribute
// blob twice, or wasting memory holding on to dependencies here.
//
// We need to walk the dependencies before placing the node into the graph to find out whether
// the attribute even can be generated (does it refer to blocked types or something like that?).
public override IEnumerable<DependencyListEntry> GetStaticDependencies(NodeFactory factory) => null;
protected override string GetName(NodeFactory factory)
{
return $"Reflectable custom attribute {_customAttribute.CustomAttributeHandle} in {_customAttribute.Module}";
}
public override bool InterestingForDynamicDependencyAnalysis => false;
public override bool HasDynamicDependencies => false;
public override bool HasConditionalStaticDependencies => false;
public override bool StaticDependenciesAreComputed => true;
public override IEnumerable<CombinedDependencyListEntry> GetConditionalStaticDependencies(NodeFactory factory) => null;
public override IEnumerable<CombinedDependencyListEntry> SearchDynamicDependencies(List<DependencyNodeCore<NodeFactory>> markedNodes, int firstNode, NodeFactory factory) => null;
}
}
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