| File: Compiler\DependencyAnalysis\ArrayMapNode.cs | Web Access |
| Project: src\runtime\src\coreclr\tools\aot\ILCompiler.Compiler\ILCompiler.Compiler.csproj (ILCompiler.Compiler) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using Internal.NativeFormat; using Internal.Text; using Internal.TypeSystem; namespace ILCompiler.DependencyAnalysis { /// <summary> /// Represents a hash table of array types generated into the image. /// </summary> internal sealed class ArrayMapNode : ObjectNode, ISymbolDefinitionNode { private readonly ExternalReferencesTableNode _externalReferences; public ArrayMapNode(ExternalReferencesTableNode externalReferences) { _externalReferences = externalReferences; } public void AppendMangledName(NameMangler nameMangler, Utf8StringBuilder sb) { sb.Append(nameMangler.CompilationUnitPrefix).Append("__array_type_map"u8); } public int Offset => 0; public override bool IsShareable => false; public override ObjectNodeSection GetSection(NodeFactory factory) => _externalReferences.GetSection(factory); public override bool StaticDependenciesAreComputed => true; protected override string GetName(NodeFactory factory) => this.GetMangledName(factory.NameMangler); public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false) { // This node does not trigger generation of other nodes. if (relocsOnly) return new ObjectData(Array.Empty<byte>(), Array.Empty<Relocation>(), 1, new ISymbolDefinitionNode[] { this }); var writer = new NativeWriter(); var typeMapHashTable = new VertexHashtable(); Section hashTableSection = writer.NewSection(); hashTableSection.Place(typeMapHashTable); foreach (var type in factory.MetadataManager.GetTypesWithEETypes()) { if (!type.IsArray) continue; var arrayType = (ArrayType)type; IEETypeNode arrayTypeSymbol = factory.NecessaryTypeSymbol(arrayType); Vertex vertex = writer.GetUnsignedConstant(_externalReferences.GetIndex(arrayTypeSymbol)); int hashCode = arrayType.GetHashCode(); typeMapHashTable.Append((uint)hashCode, hashTableSection.Place(vertex)); } byte[] hashTableBytes = writer.Save(); return new ObjectData(hashTableBytes, Array.Empty<Relocation>(), 1, new ISymbolDefinitionNode[] { this }); } protected internal override int Phase => (int)ObjectNodePhase.Ordered; public override int ClassCode => (int)ObjectNodeOrder.ArrayMapNode; } }