1 write to s_isSupported
Aspire.TestUtilities (1)
RequiresPlaywrightAttribute.cs (1)
24
s_isSupported
??= GetIsSupported();
1 reference to s_isSupported
Aspire.TestUtilities (1)
RequiresPlaywrightAttribute.cs (1)
25
return
s_isSupported
.Value;