1 write to s_isSupported
Aspire.Playground.Tests (1)
tests\Aspire.TestUtilities\RequiresPlaywrightAttribute.cs (1)
24s_isSupported ??= GetIsSupported();
1 reference to s_isSupported
Aspire.Playground.Tests (1)
tests\Aspire.TestUtilities\RequiresPlaywrightAttribute.cs (1)
25return s_isSupported.Value;