1 write to s_isSupported
Aspire.Playground.Tests (1)
tests\Aspire.TestUtilities\RequiresPlaywrightAttribute.cs (1)
24
s_isSupported
??= GetIsSupported();
1 reference to s_isSupported
Aspire.Playground.Tests (1)
tests\Aspire.TestUtilities\RequiresPlaywrightAttribute.cs (1)
25
return
s_isSupported
.Value;