1 write to _logger
Aspire.Dashboard (1)
ServiceClient\DashboardClient.cs (1)
115_logger = loggerFactory.CreateLogger<DashboardClient>();
17 references to _logger
Aspire.Dashboard (17)
ServiceClient\DashboardClient.cs (17)
120_logger.LogDebug("{ConfigKey} is not specified. Dashboard client services are unavailable.", DashboardConfigNames.ResourceServiceUrlName.ConfigKey); 127_logger.LogDebug("Dashboard configured to connect to: {Address}", address); 324_logger.LogDebug("Dashboard connection state changed to {State}.", state); 399_logger.LogError(ex, "Error loading data from the resource service. For troubleshooting, see {TroubleshootingUrl}", TroubleshootingUrl); 422_logger.LogDebug("Waiting {Delay} before next connection attempt.", delay); 437_logger.LogDebug("Reconnect delay cancelled, retrying immediately."); 481_logger.LogError(ex, "Error #{ErrorCount} connecting to the resource service. For troubleshooting, see {TroubleshootingUrl}", errorCount, TroubleshootingUrl); 583_logger.LogError(ex, "Error #{ErrorCount} watching {WatchName}. For troubleshooting, see {TroubleshootingUrl}", retryContext.ErrorCount, actionName, TroubleshootingUrl); 643var viewModel = resource.ToViewModel(CalculateReplicaIndex(resource.DisplayName), _knownPropertyLookup, _logger); 663var viewModel = change.Upsert.ToViewModel(CalculateReplicaIndex(change.Upsert.DisplayName), _knownPropertyLookup, _logger); 750_logger.LogWarning("Server does not support interactions."); 767_logger.LogError(ex, "Error writing to interaction request stream."); 1147_logger.LogError(ex, "Error executing command \"{CommandName}\" on resource \"{ResourceName}\": {StatusCode}", command.Name, resourceName, ex.StatusCode); 1245_logger.LogWarning("Server does not support terminals."); 1249_logger.LogWarning(ex, "Terminal watch stream disconnected. Retrying."); 1334await TaskHelpers.WaitIgnoreCancelAsync(_connection, _logger, "Unexpected error from connection task.").ConfigureAwait(false); 1351_resourceByName[data.Name] = data.ToViewModel(CalculateReplicaIndex(data.DisplayName), _knownPropertyLookup, _logger);