| File: UseCultureAttribute.cs | Web Access |
| Project: src\tests\Aspire.Dashboard.Components.Tests\Aspire.Dashboard.Components.Tests.csproj (Aspire.Dashboard.Components.Tests) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Globalization; using System.Reflection; namespace Aspire.Dashboard.Components.Tests; /// <summary> /// Apply this attribute to your test method to replace the /// <see cref="Thread.CurrentThread" /> <see cref="CultureInfo.CurrentCulture" /> and /// <see cref="CultureInfo.CurrentUICulture" /> with another culture. /// </summary> [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false, Inherited = true)] public class UseCultureAttribute : BeforeAfterTestAttribute { private readonly Lazy<CultureInfo> _culture; private readonly Lazy<CultureInfo> _uiCulture; private CultureInfo? _originalCulture; private CultureInfo? _originalUICulture; /// <summary> /// Replaces the culture and UI culture of the current thread with /// <paramref name="culture" /> /// </summary> /// <param name="culture">The name of the culture.</param> /// <remarks> /// <para> /// This constructor overload uses <paramref name="culture" /> for both /// <see cref="Culture" /> and <see cref="UICulture" />. /// </para> /// </remarks> public UseCultureAttribute(string culture) : this(culture, culture) { } /// <summary> /// Replaces the culture and UI culture of the current thread with /// <paramref name="culture" /> and <paramref name="uiCulture" /> /// </summary> /// <param name="culture">The name of the culture.</param> /// <param name="uiCulture">The name of the UI culture.</param> public UseCultureAttribute(string culture, string uiCulture) { this._culture = new Lazy<CultureInfo>(() => new CultureInfo(culture, false)); this._uiCulture = new Lazy<CultureInfo>(() => new CultureInfo(uiCulture, false)); } /// <summary> /// Gets the culture. /// </summary> public CultureInfo Culture { get { return _culture.Value; } } /// <summary> /// Gets the UI culture. /// </summary> public CultureInfo UICulture { get { return _uiCulture.Value; } } /// <summary> /// Stores the current <see cref="Thread.CurrentPrincipal" /> /// <see cref="CultureInfo.CurrentCulture" /> and <see cref="CultureInfo.CurrentUICulture" /> /// and replaces them with the new cultures defined in the constructor. /// </summary> /// <param name="methodUnderTest">The method under test</param> /// <param name="test">The current <see cref="IXunitTest"/></param> public override void Before(MethodInfo methodUnderTest, IXunitTest test) { _originalCulture = Thread.CurrentThread.CurrentCulture; _originalUICulture = Thread.CurrentThread.CurrentUICulture; Thread.CurrentThread.CurrentCulture = Culture; Thread.CurrentThread.CurrentUICulture = UICulture; CultureInfo.CurrentCulture.ClearCachedData(); CultureInfo.CurrentUICulture.ClearCachedData(); } /// <summary> /// Restores the original <see cref="CultureInfo.CurrentCulture" /> and /// <see cref="CultureInfo.CurrentUICulture" /> to <see cref="Thread.CurrentPrincipal" /> /// </summary> /// <param name="methodUnderTest">The method under test</param> /// <param name="test">The current <see cref="IXunitTest"/></param> public override void After(MethodInfo methodUnderTest, IXunitTest test) { Thread.CurrentThread.CurrentCulture = _originalCulture!; Thread.CurrentThread.CurrentUICulture = _originalUICulture!; CultureInfo.CurrentCulture.ClearCachedData(); CultureInfo.CurrentUICulture.ClearCachedData(); } }